So they captured a fleet of 20 first gen starships.
16 were Scout class, SCL 800s
3 fission reactors; pretty self contained with AI.
Hull: 4,000. (Every 500 dmg or so things could very well start failing on the ship)
Shields: 800. (Can bring shields to 800 for 5,000 energy every five rounds)
Energy: 30,000. (Regens 300 energy every 10 rounds). You can overheat a reactor for 10,000 energy over ten rounds, costs the reactor.
4 nukes (first gen City Wreckers).
2 GCUltra 40,000 mile range lasers. 100 shield dmg, 30d10 dmg, 90’ radius. Shots cost 500 energy.
200 ton cargo space.
2 bedrooms, fairly spartan, attached lavatory.
Bridge. 2 Chairs in front of the holographic table, lots of computers and screens. Radar system – 1 light year radius.
Engine room – the 2 tube clone rez system has been x-planted for each person on their respective ship, in the engine room.
Ship can burn 20,000 energy for 11 light years of warp travel, it’s similar to a jump off of BSG.
Takes two people to control, pilot and systems. Pilot leans hard on Dex and Int, Systems is Int & Wis. Either can control weapons, which is hard Int and Dex. Speed is always good.
Each PC got one, J’C got one, Steelheart, Luré’Llasalla, Glimmerdin, Inda Graybreeze, Allo, Magdon, Flairra, Iccitha, Queen of Celestra, Xyv.
4 others get parked by manna trees elsewhere.
As of 10/19, there are 28 vessels on radar around Earth. The 20 captured first gen junk and eight others.